In a video posted on its YouTube channel, Apple interviewed the teams that helped create the most famous sound effects in the Star Wars saga. We discover the elements that made it possible to create the sound of the lightsaber or that of the footsteps of the droids, but also the work carried out to make them credible on the screen.
Are there more iconic and recognizable noises among a thousand without images than those of the saga Star Wars? If you close your eyes while the film scrolls, or even the series or even the animated films, you will easily identify the first shot, the takeoff of an X-wing or the blow of a lightsaber. This magic happens thanks to the sound engineers and their ability – their very creativity – to find the perfect sound effects.
Against the backdrop of promoting the power of its iMacs, MacBooks and the latest Mac Studio, Apple published on its YouTube channel this Wednesday, May 4, the official day #MayThe4thBeWithYou for all fans of the saga, a video showing the work done by the Skywalker Sound teams who worked on the design of the sound identity of Star Wars. A video rich in explanations and discoveries for fans of the saga and the most curious.
“Listen to the world around you”
“Sound is at least 50% of the cinematic experience “Claims George Lucas constantly. And rightly so. It is in the Skywalker Ranch, a place designed and owned by the creator of the Star Wars universe, that the sound of the films and other derivatives of the saga were born, that the most famous noises were invented, mixed , mounted.
Enough to give birth to a Skywalker Sound library of nearly a million sounds recognizable at first listen to accompany the footsteps of the Stormtroopers, the takeoff of the Millennium Falcon or even the “lyrics” of R2-D2.
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More than cultural interest and discovery on this symbolic day, Apple obviously slips its link with the Skywalker Ranch. The places are dotted with devices adorned with an apple to produce audio montages or sound recording, “even on the iPhone”, we are assured.
Thus, Ben Burtt, the original sound designer of the first films Star Warsand franchise IndianaJonesexplains that he started on a “Macintosh SE a long time agoto do word processing as a writer before switching to a Mac to edit sounds recorded outdoors in Final Cut Pro. “Sounds that evoke emotion are what we’re always looking for,” says Al Nelson, Head of Editing and Sound Design at Skywalker Sound.
What do R2-D2 and a vacuum cleaner have in common? // Source: Skywalker Sound – Apple
The lightsaber behind the scenes // Source: Skywalker Sound – Apple
Sometimes strange creations that have led, from bodywork noise or keyboard breakage, from a moving microphone saturation, to give rise to now recognizable sound effects among all. A weird cough that becomes an iconic voice too. “You should listen to the world around you and create a collection of sound effects», Hammers Burtt to all those who want to work in sound, advising them to classify all the sounds recovered because «every time you build a sound library, you make creative choices. »
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